CONCORD - ANTHEM
This is an introduction to Concord’s manifesto. Utilizing X-Particals and Cinema 4D the team created a narrative of seamless particle animations. Initial animations, compositing and technical direction were a few of my roles on this project.
Roles on this project
Client - Concord
Date - July 8, 2016
Post Production - Pixel Farm
Creative Director - Jeff Stevens
Sr. Producer - Kathy Yerich
CG Director - Tom Doeden
VFX Director - Kurt Angell
VFX Assistant - Luke Braith
Animation, Rendering, and Compositing - Kyle Franke
Animation - Ben Pohl, Kyle Franke