CONCORD - ANTHEM

This is an introduction to Concord’s manifesto. Utilizing X-Particals and Cinema 4D the team created a narrative of seamless particle animations. Initial animations, compositing and technical direction were a few of my roles on this project.

 

Rolls on this project


Client -
Concord
Date -
July 8, 2016
Post Production - 
Pixel Farm
Creative Director -
Jeff Stevens
Sr. Producer -
Kathy Yerich
CG Director -
Tom Doeden
VFX Director -
Kurt Angell
VFX Assistant -
Luke Braith
Animation, Rendering, and Compositing - 
Kyle Franke
Animation - 
Ben Pohl, Kyle Franke